var MIN_SCALE = 1; // 1=scaling when first loaded
var MAX_SCALE = 64;
// HammerJS fires "pinch" and "pan" events that are cumulative in nature and not
// deltas. Therefore, we need to store the "last" values of scale, x and y so that we can
// adjust the UI accordingly. It isn't until the "pinchend" and "panend" events are received
// that we can set the "last" values.
// Our "raw" coordinates are not scaled. This allows us to only have to modify our stored
// coordinates when the UI is updated. It also simplifies our calculations as these
// coordinates are without respect to the current scale.
var imgWidth = null;
var imgHeight = null;
var viewportWidth = null;
var viewportHeight = null;
var scale = null;
var lastScale = null;
var container = null;
var img = null;
var x = 0;
var lastX = 0;
var y = 0;
var lastY = 0;
var pinchCenter = null;
// We need to disable the following event handlers so that the browser doesn't try to
// automatically handle our image drag gestures.
var disableImgEventHandlers = function () {
var events = ['onclick', 'onmousedown', 'onmousemove', 'onmouseout', 'onmouseover',
'onmouseup', 'ondblclick', 'onfocus', 'onblur'];
events.forEach(function (event) {
img[event] = function () {
return false;
};
});
};
// Traverse the DOM to calculate the absolute position of an element
var absolutePosition = function (el) {
var x = 0,
y = 0;
while (el !== null) {
x += el.offsetLeft;
y += el.offsetTop;
el = el.offsetParent;
}
return { x: x, y: y };
};
var restrictScale = function (scale) {
if (scale < MIN_SCALE) {
scale = MIN_SCALE;
} else if (scale > MAX_SCALE) {
scale = MAX_SCALE;
...
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