Reset Button - Rock/Paper/Scissors

Stackoverflow - 55052041

by Lawlesss

HTML

<section class="game">
  <div class="score">
    <div class="player-score">
      <h2>Player</h2>
      <p>0</p>
    </div>
    <div class="computer-score">
      <h2>Computer</h2>
      <p>0</p>
    </div>
  </div>

  <div class="intro">
    <h1>Rock Paper and Scissors</h1>
    <button>Let's Play</button>
  </div>

  <div class="match fadeOut">
    <h2 class="winner">Choose an option</h2>
    <div class="hands">
      <img class="player-hand" src="https://raw.githubusercontent.com/SandroGamrekelashvili/New-folder/master/assets/paper.png" alt="" />
      <img class="computer-hand" src="https://raw.githubusercontent.com/SandroGamrekelashvili/New-folder/master/assets/rock.png" alt="" />
    </div>
    <!--https://raw.githubusercontent.com/SandroGamrekelashvili/New-folder/master/assets/scissors.png-->
    <div class="options">
      <button class="rock">rock</button>
      <button class="paper">paper</button>
      <button class="scissors">scissors</button>
    </div>
    <button class="startOver">Reset</button>
  </div>
</section>

CSS

* {
  margin: 0;
  padding: 0;
  box-sizing: border-box;
}

section {
  height: 100vh;
  background-color: rgb(39, 41, 68);
  font-family: sans-serif;
}

.score {
  color: rgb(224, 224, 224);
  height: 20vh;
  display: flex;
  justify-content: space-around;
  align-items: center;
}

.score h2 {
  font-size: 30px;
}

.score p {
  text-align: center;
  padding: 10px;
  font-size: 25px;
}

.intro {
  color: rgb(224, 224, 224);
  height: 50vh;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: space-around;
  transition: opacity 0.5s ease;
}

.intro h1 {
  font-size: 50px;
}

.intro button,
.match button {
  width: 150px;
  height: 50px;
  background: none;
  border: none;
  color: rgb(224, 224, 224);
  font-size: 20px;
  background: rgb(45, 117, 96);
  border-radius: 3px;
  cursor: pointer;
}

.match {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  transition: opacity 0.5s ease 0.5s;
}

.winner {
  color: rgb(224, 224, 224);
  text-align: center;
  font-size: 50px;
}

.hands,
.options {
  display: flex;
  justify-content: space-around;
  align-items: center;
}

.player-hand {
  transform: rotateY(180deg);
}

div.fadeOut {
  opacity: 0;
  pointer-events: none;
}

div.fadeIn {
  opacity: 1;
  pointer-events: all;
}

@keyframes shakePlayer {
  0% {
    transform: rotateY(180deg) translateY(0px);
  }
  15% {
    transform: rotateY(180deg) translateY(-50px);
  }
  25% {
    transform: rotateY(180deg) translateY(0px);
  }
  35% {
    transform: rotateY(180deg) translateY(-50px);
  }
  50% {
    transform: rotateY(180deg) translateY(0px);
  }
  65% {
    transform: rotateY(180deg) translateY(-50px);
  }
  75% {
    transform: rotateY(180deg) translateY(0px);
  }
  85% {
    transform: rotateY(180deg) translateY(-50px);
  }
  100% {
    transform: rotateY(180deg) translateY(0px);
  }
}

@keyframes shakeComputer {
  0% {
    transform: translateY(0px);
  }
  15% {
    transform: translateY(-50px);
  }
 ...

JavaScript

const game = () => {
  let pScore = 0;
  let cScore = 0;

  const gameContainer = document.querySelector("section.game");
  const playBtn = gameContainer.querySelector(".intro button");
  const resetBtn = gameContainer.querySelector("button.startOver");
  const introScreen = gameContainer.querySelector(".intro");
  const match = gameContainer.querySelector(".match");

  const options = gameContainer.querySelectorAll(".options button");
  const playerHand = gameContainer.querySelector(".player-hand");
  const computerHand = gameContainer.querySelector(".computer-hand");
  const hands = gameContainer.querySelectorAll(".hands img");
  
  const playerScore = document.querySelector(".player-score p");
  const computerScore = document.querySelector(".computer-score p");


  const startGame = () => {

    playBtn.addEventListener("click", () => {
      introScreen.classList.add("fadeOut");
      match.classList.add("fadeIn");
    });
    resetBtn.addEventListener("click", () => {
      playerScore.innerText = '0';
      computerScore.innerText = '0';
      pScore = cScore = 0;
      console.log("rest");
    });
  };


  const playMatch = () => {


    hands.forEach(hand => {
      hand.addEventListener("animationend", function() {
        this.style.animation = "";
      });
    });


    const computerOptions = ["rock", "paper", "scissors"];

    options.forEach(option => {
      option.addEventListener("click", function() {

        const computerNumber = Math.round(Math.random() * 3);
        const computerChoice = computerOptions[computerNumber];

        setTimeout(() => {

          compareHands(this.textContent, computerChoice);
          playerHand.src = `https://raw.githubusercontent.com/SandroGamrekelashvili/New-folder/master/assets/${this.textContent}.png`;
          computerHand.src = `https://raw.githubusercontent.com/SandroGamrekelashvili/New-folder/master/assets/${computerChoice}.png`;
        }, 2000);


        playerHand.style.animation = "shakePlayer...