Example: Tiling an image
HTML
<!-- Learn about this code on MDN: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Using_images -->
<html>
<body onload="draw();">
<canvas id="canvas" width="150" height="150"></canvas>
</body>
</html>
JavaScript
function draw() {
var ctx = document.getElementById('canvas').getContext('2d');
var img = new Image();
img.onload = function(){
for (var i=0;i<4;i++){
for (var j=0;j<3;j++){
ctx.drawImage(img,j*50,i*38,50,38);
}
}
};
img.src = 'https://mdn.mozillademos.org/files/5397/rhino.jpg';
}