Blackjack (vs majority)

by Kiya_Iekret

HTML

Hand #1: <input type='number' id='hand1' min='6' max='21'/><br/>
Hand #2: <input type='number' id='hand2' min='6' max='21'/><br/>
Dealer: <input type='number' id='dealer' min='6' max='21'/><br/>
Majority Vote: <input type='number' id='majority' min='1' max='4'/><br/>
<button>Inflict math</button>
<button>Clear inputs</button>

<p>
  best call: <span></span>
</p>

JavaScript

const inputs = [...document.getElementsByTagName('input')];
const output_slot = document.getElementsByTagName('span')[0];

const calc_trigger = document.getElementsByTagName('button')[0].addEventListener('click', () =>
{
	let hand1 = inputs[0].value * 1;
  let hand2 = inputs[1].value * 1;
  let dealer = inputs[2].value * 1;
  const vote = inputs[3].value;
const DRYLogicChecks = {
  	loseToDealerTwice: () =>
    {if ((hand1 < dealer) && (hand2 < dealer)) {output_slot.innerText = "dealerino winnerino"};},
    tieTwice: () => {if ((hand1 === dealer) && (hand2 === dealer)) {output_slot.innerText = "dealerino winnerino"};},
    dealerAutoWin: () => {if(dealer === 21) {output_slot.innerText = "dealerino winnerino"};}
  };
  output_slot.innerText = "majority vote"
  //7 magic number = 85/13, average value of a card
  dealer = ((hand1 >= dealer)||(hand1 >= dealer))? dealer += 7 : dealer;
  switch (vote)
  {
  	case "1":
    	hand1 += 7;
      hand2 += 7;
      if ((hand1 > 21) && (hand2 > 21)) {output_slot.innerText = "dealerino winnerino"};
    break;
    case "2":
    	hand1 += 7;
      
      if ((hand1 > 21) && (hand2 < dealer)) {output_slot.innerText = "dealerino winnerino"};
      DRYLogicChecks.loseToDealerTwice();
    break;
    case "3":
    	hand2 += 7;
      
      if ((hand1 < dealer) && (hand2 > 21)) {output_slot.innerText = "dealerino winnerino"};
      DRYLogicChecks.loseToDealerTwice();
    break;
    case "4":
    
    	DRYLogicChecks.loseToDealerTwice();
    break;
    default:
    	output_slot.innerText = "u wot mate?";
    break;
  }
  DRYLogicChecks.tieTwice();
  DRYLogicChecks.dealerAutoWin();
});
  //shotCaller(hand1_call, hand2_call);
//output_slot.innerText = 4

//below is good

const input_clear = document.getElementsByTagName('button')[1].addEventListener('click', () =>
{
  inputs.forEach((dom_ele) =>
	{
		dom_ele.value = "";
	});
  output_slot.innerText = "";
});