<html>
<body>
<input type = textbox value = "The quick brown fox jumped over the lazy dog dog dog " id = in>
<input type = button value = 'Compress Phrase' onclick = begin()>
<p id = 'out'>
</p>
</body>
</html>
JavaScript
function HashTable(size) {
this.buckets = Array(size);
this.numBuckets = this.buckets.length;
}
function Node(key,value){
this.key = key;
this.value = value;
this.next = null ;
}
//function below iterates through the key and creates a unique key code -> bucket relationship.
HashTable.prototype.hash = function(key){
/* var count = 0;
var total = 0;
for (var i = 0; i<key.length; i++){
total += key.charCodeAt(i); //baked in function to find char code.
}
var bucket = total % this.numBuckets
return bucket; // the bucket returned will be the index in the array that the key will be placed in
*/
var index = 0;
var exist = 0;
for (var i =0 ;i < this.numBuckets;i++){
if (this.buckets[i] == undefined){
index = i;
}
else if( this.buckets[i].key == key){
return i;
}
}
return index;
}
HashTable.prototype.insert = function (key, value){
var index = this.hash(key);
var current = new Node();
if(!this.buckets[index]|| this.buckets == undefined){
this.buckets[index] = new Node(key,value);
}
else
current = this.buckets[index];
while (current.next != null){
current = current.next;
}
current.next = new Node(key,value)
}
HashTable.prototype.print = function (){
var traveler = new Node();
var string = "";
for (var i = this.numBuckets -1 ;i >= 0; i--){
if(this.buckets[i] == undefined){continue;}
else{
traveler = this.buckets[i];
string += this.buckets[i].key+ ' ';
while(traveler){
string += traveler.value + ' ';
traveler = traveler.next;
}
string += '<br>';
}
}
document.getElementById("out").innerHTML = string;
}
function begin() {
var array = [];
var strholder = "";
var str = document.getElementById("in").value.trim() + ' ';
var j= 0;
for (var i = 0; i<str.length;i++){
if(str[i] != " "){
strholder += str[i].trim();
}
else{
array[j] = strholder;
strholder =...
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