// This is a basic implementation of a Graph
// It has nodes and edges
// I am using a stack (array in Javascript) to hold info
var Node = function(_name) {
this.name = _name;
this.edges = [];
return this;
}
var Edge = function(_cost) {
this.from = null;
this.to = null;
this.cost = null;
return this;
}
var Graph = function() {
// This is a specific implementation of a graph
// that uses nodes edges and paths. There are many
// more ways to implement a graph and you should
// research them
this.nodes = [];
this.edges = [];
this.paths = [];
this.addNode = function(_name) {
var node = new Node(_name);
this.nodes.push(node);
return node;
};
this.addEdge = function(_from, _to, _cost) {
var edge = new Edge(_cost);
edge.from = _from;
edge.to = _to;
edge.cost = _cost;
this.edges.push(edge);
// In this implementation of a graph the nodes also
// keep a collection of edges. For many traversal algorithms
// you will need this and should it the edge collection
// to your nodes here.
return edge;
};
this.printNodes = function() {
var s = "All Nodes in Graph <br/>";
for (var i = 0; i < this.nodes.length; i++) {
s = s + "Node: " + i + " Name: " + this.nodes[i].name + "</br>";
}
return s;
}
this.printEdges = function() {
var s = "All Edges in Graph <br/>";
for (var i = 0; i < this.edges.length; i++) {
s += "Edge: " + i + " From: " + this.edges[i].from.name + " To: " + this.edges[i].to.name + " Cost: " + this.edges[i].cost + "</br>";
}
return s;
}
// Must implement
this.getchildren = function(_name){
for (var i = 0 ; i < this.edges.length; i++){
if(this.edges[i].from.name == _name){
console.log(this.edges[i].to);
}
}
}
this.calculatePaths = function(_Name) {
}
// Must implement
this.printPaths = function() {
return...
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