Equirectangular CubeTexture refraction background
by JohannesDeml
CSS
body {
margin: 0;
}
JavaScript
import * as THREE from 'https://rawgit.com/mrdoob/three.js/dev/build/three.module.js'
import { RGBELoader } from 'https://rawgit.com/mrdoob/three.js/dev/examples/jsm/loaders/RGBELoader.js'
import { TrackballControls } from 'https://rawgit.com/mrdoob/three.js/dev/examples/jsm/controls/TrackballControls.js';
var camera, scene, renderer, controls;
var geometry, material, mesh;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 2;
scene = new THREE.Scene();
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
controls = new TrackballControls( camera, renderer.domElement );
controls.rotateSpeed = 4;
var envmapurl = 'https://threejs.org/examples/textures/equirectangular/pedestrian_overpass_1k.hdr';
var pmremGenerator = new THREE.PMREMGenerator( renderer );
pmremGenerator.compileEquirectangularShader();
new RGBELoader()
.setDataType(THREE.UnsignedByteType)
.load(envmapurl, (texture) => {
var cubeTex = pmremGenerator.fromEquirectangular(texture).texture;
cubeTex.mapping = THREE.CubeUVRefractionMapping;
pmremGenerator.dispose();
scene.background = cubeTex;
geometry = new THREE.SphereBufferGeometry( 0.5, 32, 16 );
material = new THREE.MeshStandardMaterial( { color: 0xffffff, envMap: cubeTex, refractionRatio: 0.97, roughness: 0.0 } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
});
}
function animate() {
requestAnimationFrame( animate );
if(mesh !== undefined) {
mesh.rotation.x += 0.01;
mesh.rotation.y += 0.02;
}
controls.update();
renderer.render( scene, camera );
}