JSFiddle - React, Tailwind, and code Playground
by JohannesDeml
CSS
body {
margin: 0;
}
JavaScript
import * as THREE from 'https://unpkg.com/three/build/three.module.js'
import { CSS3DRenderer, CSS3DObject } from 'https://unpkg.com/three/examples/jsm/renderers/CSS3DRenderer.js';
import { TrackballControls } from 'https://unpkg.com/three/examples/jsm/controls/TrackballControls.js';
var camera, scene, renderer;
var controls;
var geometry, material, mesh;
init();
animate();
function createYoutubeVideo ( id, x, y, z, ry ) {
var div = document.createElement( 'div' );
div.style.width = '480px';
div.style.height = '360px';
div.style.backgroundColor = '#000';
var iframe = document.createElement( 'iframe' );
iframe.style.width = '480px';
iframe.style.height = '360px';
iframe.style.border = '0px';
iframe.src = [ 'https://www.youtube.com/embed/', id, '?rel=0' ].join( '' );
div.appendChild( iframe );
var object = new CSS3DObject( div );
object.position.set( x, y, z );
object.rotation.y = ry;
return object;
};
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 1;
scene = new THREE.Scene();
geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
material = new THREE.MeshNormalMaterial();
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
var video = createYoutubeVideo( 'SJOz3qjfQXU', 0, 0, 240, 0 );
scene.add(video);
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
controls = new TrackballControls( camera, renderer.domElement );
controls.rotateSpeed = 4;
}
function animate() {
requestAnimationFrame( animate );
mesh.rotation.x += 0.01;
mesh.rotation.y += 0.02;
controls.update();
renderer.render( scene, camera );
}