JSFiddle - React, Tailwind, and code Playground
by Bryson Murray
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/konva/1.7.6/konva.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
Konva Drag and Drop Multiple Shapes Demoview raw
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Konva Drag and Drop Multiple Shapes Demo</title>
</head>
<body>
<div id="container"></div>
</body>
</html>
CSS
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #F0F0F0;
}
JavaScript
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
var layer = new Konva.Layer();
var colors = ["red", "orange", "yellow", "green", "blue", "purple"];
for(var i = 0; i < 6; i++) {
var box = new Konva.Rect({
x: i * 30 + 50,
y: i * 18 + 40,
fill: colors[i],
stroke: "black",
strokeWidth: 4,
draggable: true,
width: 100,
height: 50
});
box.on("dragstart", function() {
this.moveToTop();
layer.draw();
});
box.on("dragmove", function() {
document.body.style.cursor = "pointer";
});
/*
* dblclick to remove box for desktop app
* and dbltap to remove box for mobile app
*/
box.on("dblclick dbltap", function() {
this.destroy();
layer.draw();
});
box.on("mouseover", function() {
document.body.style.cursor = "pointer";
});
box.on("mouseout", function() {
document.body.style.cursor = "default";
});
layer.add(box);
}
// add the layer to the stage
stage.add(layer);