Save, Translate, Rotate, Restore, Scale
HTML5 canvas demo.
HTML
<canvas id="myCanvas" width="600" height="600" />
JavaScript
var canvas = document.getElementById('myCanvas');
var ctx = canvas.getContext('2d');
ctx.font = '30pt Arial';
ctx.save();
ctx.translate(200,350);
ctx.rotate(-0.5*Math.PI);
ctx.scale(1.5, 4);
var rText = 'Rotated Text';
ctx.fillText(rText , 0, 0);
ctx.restore();
ctx.fillRect(250, 100, 200, 100);