function mtsSecond (param) {
var result = param / 3.6;
return result;
}
function mtsMSecond (param) {
var result = 1000/ mtsSecond(param);
return result;
}
//Animate LOOP
var loop = setInterval(uF,500);
function setSpeed (param) {
var result = mtsMSecond(param);
clearInterval(loop);
loop = setInterval(uF, result);
speed = param;
}
function uF() {
console.log("bolaxa");
}
//variação de velocidade.
var speed = 0;
var variacao = setInterval(function () {
if (speed !== 0) {
var max = speed/2 + speed;
var min = speed - (speed/2);
console.log(max, min);
var result = mtsMSecond(Math.floor(Math.random() * (max - min + 1)) + min)
clearInterval(loop);
loop = setInterval(uF, result);
}
}, 2000);
setSpeed(50);
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