SignaturePad export SVG background
by HugeHugh
HTML
<script src="https://szimek.github.io/signature_pad/js/signature_pad.umd.js"></script>
<canvas id="signature-pad"></canvas>
<div>
<ol>
<li>Draw strokes (or not) on the canvas</li>
<li>Press Export PNG button. Notice the original signature is included in the output</li>
<li>Press Export SVG button. Notice the original signature is not included in the output</li>
</ol>
</div>
<button type="button" id="exportPNG">
Export PNG
</button>
<button type="button" id="export">
Export SVG
</button>
<div>
<img id="result">
</div>
CSS
body {
font-family: sans-serif;
background-color: #eee;
}
canvas, img {
background-color: white;
width: 500px;
}
JavaScript
// CORS-friendly img src
var startSig = 'https://i.imgur.com/nQX7nfa.jpg';
var canvas = document.getElementById('signature-pad');
var exportButton = document.getElementById('export');
var exportPNGButton = document.getElementById('exportPNG');
var img = document.getElementById('result');
// Adjust canvas coordinate space taking into account pixel ratio,
// to make it look crisp on mobile devices.
// This also causes canvas to be cleared.
function resizeCanvas() {
// When zoomed out to less than 100%, for some very strange reason,
// some browsers report devicePixelRatio as less than 1
// and only part of the canvas is cleared then.
var ratio = Math.max(window.devicePixelRatio || 1, 1);
canvas.width = canvas.offsetWidth * ratio;
canvas.height = canvas.offsetHeight * ratio;
canvas.getContext("2d").scale(ratio, ratio);
}
window.onresize = resizeCanvas;
resizeCanvas();
var signaturePad = new SignaturePad(canvas);
// this causes Tainted Canvas
// signaturePad.fromDataURL(startSig);
// fix it by fetch image with CORS Anonymous
taintedCanvasFix(startSig);
async function taintedCanvasFix(src) {
const safeSrc = await fetchSignature(src);
signaturePad.fromDataURL(safeSrc);
}
exportButton.addEventListener('click', () => {
var svg = signaturePad.toDataURL("image/svg+xml");
if (svg) {
img.src = svg;
}
}, false);
exportPNGButton.addEventListener('click', () => {
var png = signaturePad.toDataURL();
if (png) {
img.src = png;
}
}, false);
// fix of tainted canvas issue. fetch image with CORS Anonymous, draw it to PNG w/ offscreen canvas
// https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image#Security_and_tainted_canvases
function fetchSignature(src) {
return new Promise((resolve, _reject) => {
const downloadedImg = new Image();
downloadedImg.crossOrigin = 'Anonymous';
downloadedImg.addEventListener(
'load',
() => {
const canvas = document.createElement('canvas');
...