Empty Canvas
this is a good starting point for playing with canvas
HTML
<canvas id="c"></canvas>
CSS
#c {
background-color: white
}
body {
background-color: #ddd;
}
JavaScript
var w = 500,
h = 500;
var my_canvas = document.getElementById("c");
var canvasCtx = my_canvas.getContext("2d");
my_canvas.width = w;
my_canvas.height = h;
canvasCtx.strokeStyle = "#4a4";
// my_context.fillRect(0, 20, 20, 200);
canvasCtx.moveTo(0,20);
canvasCtx.lineTo(w,20);
canvasCtx.beginPath();
var radiant = canvasCtx.createRadialGradient(50, 50,10,50,50,Math.PI*2);
radiant.addColorStop(0, 'rgba(100,100,100,1)');
radiant.addColorStop(1, 'rgba(100,100,100,0)');
canvasCtx.fillStyle = radiant;
canvasCtx.arc(50, 50+250,10,0,Math.PI*2);
canvasCtx.fill();
canvasCtx.stroke();
/*
my_context.font = "bold 12px sans-serif";
my_context.fillText("hier bin ich", 30, 50);
*/
/*
// eine Schleife mit vielen Linien - warum geht das nicht?
for (var x = 0; x <= w; x += 25) {
my_context.moveTo(w / 2, h / 2);
my_context.lineTo(x, h);
}
/*