JSFiddle - React, Tailwind, and code Playground
by Glutamat
JavaScript
var merge = (function () {
var initThis = this;
return function () {
var len = arguments.length - 1,
srt, tmp;
if ("function" === typeof arguments[arguments.length - 1]) srt = arguments[arguments.length - 1];
else {
srt = function (a, b, prop) {
if (!prop) return a;
return a[prop];
};
len++;
}
var merge = this === initThis ? {} : this;
for (var i = 0; i < len; i++) inner(arguments[i], merge);
function inner(obj2, obj1) {
if (obj2 instanceof Array) {
if (!obj1) obj1 = [];
if (typeof obj1 != "object") obj1 = (tmp = srt(obj1, obj2, null), tmp) === obj2 ? [] : tmp;
for (var i = 0; i < obj2.length; i++) if (!obj1[i] && typeof obj2[i] == "object") obj1[i] = inner(obj2[i]);
else if (obj1[i] && typeof obj2[i] == "object") obj1[i] = inner(obj2[i], obj1[i]);
else if (obj1[i]) obj1[i] = srt(obj1, obj2, i) || obj1[i];
else obj1[i] = obj2[i];
} else if (obj2 instanceof Object) {
if (!obj1) obj1 = {};
if (typeof obj1 != "object") obj1 = (tmp = srt(obj1, obj2, null), tmp) === obj2 ? {} : tmp; //If obj2 is returned, set to empty obj to allow deep cloning
for (var prop in obj2) {
var isObj = "object" === typeof obj2[prop];
if (!obj1[prop] && isObj) obj1[prop] = inner(obj2[prop]);
else if (obj1[prop] && isObj) obj1[prop] = inner(obj2[prop], obj1[prop]);
else if (obj1[prop]) obj1[prop] = srt(obj1, obj2, prop) || obj1[prop];
else obj1[prop] = obj2[prop];
}
} else {
throw new SyntaxError ("expected " + obj2 + " to be of type object");
}
return obj1;
}
return merge;
};
})();
project =...