JSFiddle - React, Tailwind, and code Playground
by Glutamat
JavaScript
var sameElements = (function () {
var f, of, objectFlagName;
of = objectFlagName = "__pos";
var tstr = function (o) {
return Object.prototype.toString.call(o);
};
var types = {};
(function () {
var tmp = {};
Object.defineProperty(types, "[object Number]", {
set: function (v) {
if (f)
tmp[v] = -~tmp[v];
else
tmp[v] = ~-tmp[v];
},
get: function () {
var ret = 1;
for (var k in tmp) {
ret &= !tmp[k];
}
return ret;
}
});
})();
(function () {
var tmp = {};
Object.defineProperty(types, "[object String]", {
set: function (v) {
if (f) {
tmp[v] = -~tmp[v];
} else {
tmp[v] = ~-tmp[v];
}
},
get: function () {
var ret = 1;
for (var k in tmp) {
ret &= !tmp[k];
}
return ret;
}
});
})();
(function () {
var tmp = [];
function add (v) {
tmp.push(v);
if (v[of]===void 0) {
v[of] = [tmp.length -1];
} else {
v[of].push(tmp.length -1)
}
}
Object.defineProperty(types, "[object Object]", {
get: function () {
var ret = true;
for (var i = tmp.length - 1; i >= 0; i--) {
var c = tmp[i]
if (c !== void 0) {
ret = false
delete c[of]
}
}
return ret;
},
set: function (v) {
if (f) {
add (v);
}...