Exercise - JS Objects - Mutability
by Galanda
JavaScript
// 1)
// Create a function that accepts an object as an argument
// and returns a copy of that object
// So that the following example will run correctly
//
// Hint: you'll use a for..in loop
var joe = {
name: "Joe",
age: 32,
reducer: function(){
return (this.age-10);
}
}
function copy(obj) {
var retObj={};
var val;
/* Insert your functionality here */
var keys [];
var values []''
keys = Object.keys(obj);
values= Object.getOwnPropertyNames(obj);
for (var prop in obj){
if (obj.hasOwnProperty(prop)){
console.log("own prop "+ prop);
val = obj[prop];
retObj[prop ]= val;
}
if (typeof(prop)=="function"){
console.log(" func "+ prop);
retObj[prop ]= obj.copy(prop);
}
}
return retObj;
}
// Testing your copy function...
var jim = copy(joe);
console.group("Test");
if (jim === joe) {
console.log("Nope! They are the same object")
} else {
console.log("Great job! You made a copy.");
}
console.log("The two objects are:", jim, ",", joe);
console.groupEnd();
// 2)
//
// Make sure the function ONLY copies "own" properties
// hint: use hasOwnProperty()
// 3) Bonus
//
// Add the function as a method on an object,
// then invoke the method of that object to copy it
// hint: you will use "this" keyword in your method
//
// ex: myObject.copy(); // outputs a copy
// 4) Ultra bonus
//
// Make it so that ALL objects inherit this "copy" method
// hint: you will extend Object.prototype