Dame 2

by Sebastian Kay

HTML

<div id="game-container">
  <div id="status">Spieler 1 am Zug</div>
  <div id="board"></div>
  <div class="buttons">
    <button id="new-game">Neues Spiel</button>
  </div>
</div>
<div id="winMessage"></div>
<div id="setPlayerNamesWrapperBackdrop">
  <div id="setPlayerNamesWrapper">
    <div id="setPlayerNamesInputs">
      <input type="text" id="inputPlayerName1" autocomplete="off" />
      <div id="modeSelect">
        <input type="text" id="inputPlayerName2" autocomplete="off" /><label>
          <input type="checkbox" id="cpuToggle"
        /></label>
      </div>

      <span id="vs">gegen</span>
    </div>
    <button id="savePlayerNames">Los</button>
  </div>
</div>

JavaScript

const boardSize = 8;
let board = [],
    currentPlayer = 1,Ă»
    selectedPiece = null,
    validMoves = [],
    gameRunning = false,
    vsCPU = false;

const playerColors = {
    1: "168, 208, 230",
    2: "246, 171, 182",
};

let players = {
    1: { name: "Spieler 1", color: "168, 208, 230" },
    2: { name: "Spieler 2", color: "246, 171, 182" },
};

const captureHighlightColors = {
    1: "128, 168, 190",
    2: "206, 131, 142",
};

const pieceColors = {
    1: "77, 129, 199",
    2: "214, 106, 139",
};

const body = document.body;
body.style.setProperty("--player1-color", players[1].color);
body.style.setProperty("--player2-color", players[2].color);

const inputPlayerName1 = document.getElementById("inputPlayerName1");
inputPlayerName1.value = players[1].name;

const inputPlayerName2 = document.getElementById("inputPlayerName2");
inputPlayerName2.value = players[2].name;

const savePlayerNamesButton = document.getElementById("savePlayerNames");
const boardElement = document.getElementById("board");
const statusElement = document.getElementById("status");
const newGameButton = document.getElementById("new-game");
const winMessageElement = document.getElementById("winMessage");
const cpuToggle = document.getElementById("cpuToggle");

function inBounds(row, col) {
    return row >= 0 && row < boardSize && col >= 0 && col < boardSize;
}

function isEmpty(row, col) {
    return board[row][col] === 0;
}

function isOpponent(piece, player) {
    return piece !== 0 && (player === 1 ? piece === 2 || piece === 4 : piece === 1 || piece === 3);
}

function isPlayerPiece(piece, player) {
    return player === 1 ? piece === 1 || piece === 3 : player === 2 && (piece === 2 || piece === 4);
}

function isKing(piece) {
    return piece === 3 || piece === 4;
}

function initGame() {
    board = Array.from({ length: boardSize }, () => Array(boardSize).fill(0));

    for (let row = 0; row < 3; row++) {
        for (let col = 0; col < boardSize; col++) {
            if ((row +...