JSFiddle - React, Tailwind, and code Playground
by EliasHasle
HTML
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.6/dat.gui.min.js"></script>
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
// Simple three.js example
var mesh1, mesh2, renderer, scene, camera, controls;
class ModStandardMaterial extends THREE.MeshStandardMaterial {
constructor(pars) {
super(pars);
var myUniform = {value: 0.5};
Object.defineProperty(this, "myUniform", {
get() {return myUniform.value;},
set(value) {myUniform.value = value;}
});
this.onBeforeCompile = shader => {
shader.uniforms.myUniform = myUniform;
shader.fragmentShader = shader.fragmentShader.replace("void main() {", "uniform float myUniform;void main() {").replace("vec4 diffuseColor = vec4( diffuse, opacity );", "vec4 diffuseColor = vec4( 1.-myUniform*diffuse, opacity );");
};
}
}
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.set( 20, 20, 20 );
// controls
controls = new THREE.OrbitControls( camera, renderer.domElement );
// ambient
scene.add( new THREE.AmbientLight( 0x222222 ) );
// light
var light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 20, 20, 0 );
scene.add( light );
// axes
scene.add( new THREE.AxesHelper( 20 ) );
// geometry
var geometry = new THREE.SphereGeometry( 5, 24, 16 );
// material1
var material1 = new THREE.MeshStandardMaterial( {
color: 0x00ffff,
transparent: true,
opacity: 0.7,
} );
// mesh
mesh1 = new THREE.Mesh( geometry, material1 );
mesh1.position.z = 5;
scene.add( mesh1 );
// material2
var material2 = new ModStandardMaterial( {
color: 0x00ffff,
transparent: true,
opacity: 0.7,
} );
...