JSFiddle - React, Tailwind, and code Playground
by Dread Knight
JavaScript
game.add.tween(press).to( {alpha: 1}, 800, null, true, 3000, 0);
game.add.tween(press).to( {alpha: 1}, 800, null, true, 400, Number.MAX_VALUE, true);
by Dread Knight
game.add.tween(press).to( {alpha: 1}, 800, null, true, 3000, 0);
game.add.tween(press).to( {alpha: 1}, 800, null, true, 400, Number.MAX_VALUE, true);