JSFiddle - React, Tailwind, and code Playground
by Drath
JavaScript
document.write("Method 1:");
//METHOD 1 - 3D Array
var start = (new Date).getMilliseconds();
function makearray() {
tile = [];
for (var x = 0; x < 76; x++) {
tile[x] = tile[x] || {};
for (var y = 0; y < 76; y++) {
tile[x][y] = tile[x][y] || {};
for (var z = 0; z < 76; z++) {
tile[x][y][z] = "1";
}
}
}
}
makearray();
document.write("<br />" + tile[75][75][75]);
var diff = (new Date).getMilliseconds() - start;
document.write("<br />" + diff + "ms");
//
document.write("<br /><br />Method 2:");
//METHOD 2 - Split Array
var start = (new Date).getMilliseconds();
function makearray2() {
tile2 = [];
for (var i = 0; i < 421876; i++) {
tile2[i] = "1|1|1";
}
}
makearray2();
var splitter = tile2[421875].split("|");
document.write("<br />" + splitter[2]);
var diff = (new Date).getMilliseconds() - start;
document.write("<br />" + diff + "ms");
//
document.write("<br /><br />Method 3:");
//METHOD 3 - Object Array
var start = (new Date).getMilliseconds();
function tile3(x, y, z, i) {
i = i || {};
i.x = x;
i.y = y;
i.z = z;
return i;
}
function makearray3() {
tiles = [];
for (var i = 0; i < 421876; i++) {
tiles.push(tile3(1, 1, 1));
}
}
makearray3();
document.write("<br />" + tiles[421875].z);
var diff = (new Date).getMilliseconds() - start;
document.write("<br />" + diff + "ms");
//