JSFiddle - React, Tailwind, and code Playground
by Darby Rathbone
HTML
<script src="https://raw.github.com/jwagner/simplex-noise.js/master/simplex-noise.js"></script>
<canvas id="c" width=256 height=256 style="width:512px;height:512px;"></canvas>
JavaScript
var simplex = new SimplexNoise(),
canvas = document.getElementById('c'),
ctx = canvas.getContext('2d'),
imgdata = ctx.getImageData(0, 0, canvas.width, canvas.height),
data = imgdata.data,
t = 0;
window.setInterval(function () {
for (var x = 0; x < 256; x++) {
for (var y = 0; y < 256; y++) {
var r = simplex.noise3D(x / 32, y / 32, t / 32);
var g = simplex.noise3D(x / 32, y / 32, t / 32);
var b = simplex.noise3D(x / 64, y / 64, t / 64);
//var a = simplex.noise3D(x / 2, y / 2, t / 8) * 0.5 + 0.5;
var blackv = Math.sin(r+g+b)*254;
data[(x + y * 256) * 4 + 0] = blackv;
data[(x + y * 256) * 4 + 1] = blackv;
data[(x + y * 256) * 4 + 2] = blackv;
data[(x + y * 256) * 4 + 3] = 255;
}
}
t++;
ctx.putImageData(imgdata, 0, 0);
}, 1000/60);
/*// g * 255;
// r * 255;
*/