JSFiddle - React, Tailwind, and code Playground
by CoolBlue
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.6/d3.min.js" charset="utf-8"></script>
<button id="moveLeft">Move Left</button>
<button id="moveRight">Move Right</button>
Chrome
<div id="chrome"></div>
CSS
#chrome {
position: relative;
float: left;
width: 640px;
height: 150px;
background: skyblue;
}
#firefox {
position: relative;
float: left;
width: 300px;
height: 400px;
background: pink;
}
.baseLines {
stroke: black;
stroke-width: 5;
}
.bars {
fill: green;
}
JavaScript
/*********************************
DRAW STUFF
*********************************/
//SET STUFF UP
var chrome = d3.select("#chrome");
var marginX = 20;
var cheight = chrome.node().clientHeight,
cwidth = chrome.node().clientWidth,
width = cwidth - marginX*2,
height = cheight - marginX*2;
var svg1 = d3.select("#chrome").append("svg")
.attr("width", cwidth)
.attr("height", cheight)
// graph range
.append("g")
.attr("transform", "translate("+ [marginX, marginX] +")")
// plot area
.append("g")
.datum([width/3, height/2])
.attr("transform", function(d) {
return "translate("+ d +")";
});
var yGroup1 = svg1.append("g")
.attr("class", "yGroups")
.attr("id", "yGroup1")
//MAKE BASE LINES
var xRange = width/3,
leftLine = yGroup1.append("line")
.attr("class", "baseLines")
.attr("id", "baseLine1")
.attr({"x2": xRange});
//MAKE LINE LABELS
yGroup1.append("text")
.attr("class", "lineLabels")
.attr("id", "lineLabel1")
.text(0)
.attr("dx", "-1em")
.attr("dy", "0.35em");
//MAKE BARS
var barWidth = 40;
var barHeight = 50;
var data = [{
"id": "cBarTop",
"x": xRange*0.25,
"y": -barHeight,
stroke: "none"
},{
"id": "cBarBot",
"x": xRange / 2,
"y": 0,
stroke: "none"
}]
var cBar = svg1.selectAll("rect").data(data);
cBar.enter().append("rect");
cBar.attr({
"class": "bars",
"id": attr("id"),
"x":attr("x"),
"width": barWidth,
"y": attr("y"),
"height": barHeight,
stroke: attr("stroke")
});
function attr(a){
// set up a closure on a
return function(d){return d[a]};
}
/*********************************
ANIMATIONS
*********************************/
var aniDuration = 700;
var aniEase = "linear";
var leftButton = d3.select("#moveLeft");
var rightButton = d3.select("#moveRight");
leftButton.on("click",...