ig Map Geoocation
Infragistics jQuery Map Geolocation by Mihail Mateev
by B L Praveen
HTML
<script src="http://cdn-na.infragistics.com/jquery/20121/2023/js/infragistics.loader.js"></script>
<div style="float: left; top: 0px; height: 500px; width: 700px;">
<div id="map" style="float: left; top: 0px; height: 500px; width: 700px;" />
<div style="top: 600px;">
<button id="btnSubmit" style="width: 130px;" type="button" name="Geolocation" value='Geolocation'>Get Geolocation</button>
<button id="btnZoomToExtend" style="width: 130px;" type="button" name="ZoomToExtend" value='Geolocation'>Zoom To Extend</button>
<button id="btnClearMarkers" style="width: 130px;" type="button" name="ClearMarkers" value='Geolocation'>Clear Markers</button>
</div>
</div>
JavaScript
$.ig.loader({
scriptPath: "http://cdn-na.infragistics.com/jquery/20121/2023/js/",
cssPath: "http://cdn-na.infragistics.com/jquery/20121/2023/css/",
resources: "igMap"
});
$.ig.loader(function() {
function ShowGeolocation() {
if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition(showPosition);
}
else {
alert("Geolocation is not supported by this browser.");
}
}
function ZoomToExtend() {
$("#map").igMap("option", "windowRect", {
left: 0.27,
top: 0.20,
width: 0.5,
height: 0.5
});
}
function ClearMarkers() {
$("#map").igMap("option", "series", [{
name: "Countries",
markerTemplate: null}]);
}
var name = 'location';
function showPosition(position) {
var data = [{
Name: name,
Latitude: position.coords.latitude,
Longitude: position.coords.longitude}];
$("#map").igMap({
series: [{
name: "Countries",
type: "geographicSymbol",
longitudeMemberPath: "Longitude",
latitudeMemberPath: "Latitude",
/*
The provided object should have properties called render and optionally measure.
These are functions which will be called that will be called to handle the user specified custom rendering.
*/
markerTemplate: {
render: function(renderInfo) {
var ctx = renderInfo.context; //2d canvas context
var x = renderInfo.xPosition;
var y = renderInfo.yPosition;
if (renderInfo.isHitTestRender) {
// This is called for tooltip hit test only
// Rough marker rectangle size calculation
...