setupWEBGL

test if webgl dere

by bhupendra negi

HTML

<canvas id="mycanvas">
    
</canvas>

CSS

canvas {
    width:400;
    height:400;
}

JavaScript

var gl = null;
function setupWebgl()
{
 var canvas = document.getElementById("mycanvas");
  try
  {
    gl = canvas.getContext("experimental-webgl");  
  }
    catch(e) {}
    if(gl)
    {
      gl.clearColor(1,0,0.5,0.5);
      gl.clear(gl.COLOR_BUFFER_BIT);
    }
    else {
 alert("no suport for webgl");
    }
    
}

setupWebgl();