swing test finish

by Alan Lin

HTML

<div id="info">
  <br/> SWING
</div>

<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r76/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>

<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5.1/dat.gui.min.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>

CSS

#info {
  position: absolute;
  top: 0px;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}
body {
  overflow: hidden;
}
#gui {
    position: absolute;
    top: 20px;
    left: 20px;
  height: 350px;
}

JavaScript

var batH = 10,	batR = 0.5;
var batorigin;
var clock = new THREE.Clock();
var dt = 0;
var turn = false,turn2 = false;
var keys = [[0,	  [ -9	,11.3	,5.1	,-0.01	,2.03	, 0.83	]], 
						[0.13,[-8.2	,10.7	,3.4	,0.0	,2.5	,1.35	]], 
            [0.25,[-7.3	,10.1	,1.7	,0.0	,2.8	,1.45	]],
            [0.35,[-6.9	,9.5	,0		,0.0	,3.14	,Math.PI/2]],
						[0.55,[-7.3	,9.8	,-1.7	,0.0	,3.5	,1.53	]],
            [0.67,[-8.2	,10.3	,-3.4	,0.0	,4		,1.34	]], 
						[0.82,[ -9	,10.7	,-5.1	,0.0	,4.5	,1.18	]],
            [1,   [ -12	,11.4	,-3.7	,0.0	,5.5	,1.0	]]]; 
var keys2 = [[0,	  [ -9	,11.3	,5.1	,-0.01	,2.03	, 0.83	]], 
						[0.33,[-8.2	,10.7	,3.4	,0.0	,2.5	,1.35	]], 
            [0.66,[-7.3	,10.1	,1.7	,0.0	,2.8	,1.45	]],
            [1,		[-6.9	,9.5	,0		,0.0	,3.14	,Math.PI/2]]]; 
var T = 0.8;
var keyboard = new KeyboardState();
var clock = new THREE.Clock();
var ts = 0;
var intKey=[];           

init();
animate();

function init() {
  scene = new THREE.Scene();

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.set(0,5,-50);
  scene.add(camera);

  light = new THREE.PointLight(0xffffff);
  light.position.set(100, 300, 200);
  scene.add(light);

 var gridXZ = new THREE.GridHelper(100, 5);
  gridXZ.setColors(new THREE.Color(0xff0000), new THREE.Color(0xffffff));
  scene.add(gridXZ);
  
  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);

  controls = new THREE.OrbitControls(camera, renderer.domElement);

  document.body.appendChild(renderer.domElement);
  window.addEventListener('resize', onWindowResize, false);

  //////////////////////////////////////////////////////////////
  //球棒
  batorigin = new THREE.Object3D();
  bat = new THREE.Mesh(new THREE.CylinderGeometry(batR, batR, batH, 20), new THREE.MeshNormalMaterial());
  bat.position.set(0, batH / 2 , 0);
  batorigin.add(bat);
  scene.add(batorigin);
  
  //batter
  batterorigin = new...