swing+collision
by Alan Lin
HTML
<div id="info">Baseball demo
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r78/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5.1/dat.gui.min.js"></script>
CSS
#info {
position: absolute;
top: 2%;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
body {
overflow: hidden;
}
JavaScript
var scene, renderer, camera;
var controls;
var keyboard = new KeyboardState();
var clock = new THREE.Clock();
var clock2 = new THREE.Clock();
var swing = false, turn2 = true ;
var period = 0.5;
var ball0,ball1;
var batR = 0.5, batH = 10;
var ballr = 0.7;
var hitturn = false ;
var ss = 0, s;
var pos ,vel,force;
var ball0 = new THREE.Vector3(), ball0trans = new THREE.Vector3();
var ball1 = new THREE.Vector3(), ball1trans = new THREE.Vector3();
var pt, turnover, x,y,z;
var j = new THREE.Vector3 (0,0,0);
var vPlus, tmp, nn, v;
var bc0 = new THREE.Vector3(), bc = new THREE.Vector3();
var batturn = true;
var pitchtime = 0;
var worldpos = new THREE.Vector3(0, 0, 0);
var batpos = new THREE.Vector3(1, 0, 0);
var a = new Array( 0,0,0,
0,0,0,
0,0,0);
var hitperiod = 5;
var buntperiod = 0.2;
var hit = false, bunt = false;
var hits2 = 0, bunts2 = 0;
init();
animate();
var pose1 = {
batPX: -9,
batPY: 11.3,
batPZ: 5.1,
batRX: -0.01,
batRY: 2.03,
batRZ: 0.83,
};
var pose2 = {
batPX: -8.2,
batPY: 10.7,
batPZ: 3.4,
batRX: 0.0,
batRY: 2.5,
batRZ: 1.35
};
var pose3 = {
batPX: -7.3,
batPY: 10.1,
batPZ: 1.7,
batRX: 0.0,
batRY: 2.8,
batRZ: 1.45,
};
var pose4 = {
batPX: -6.9,
batPY: 9.5,
batPZ: 0,
batRX: 0.0,
batRY: 3.14,
batRZ: Math.PI/2,
};
var pose5 = {
batPX: -7.3,
batPY: 9.8,
batPZ: -1.7,
batRX: 0,
batRY: 3.5,
batRZ: 1.53,
};
var pose6 = {
batPX: -8.2,
batPY: 10.3,
batPZ: -3.4,
batRX: 0,
batRY: 4,
batRZ: 1.34,
};
var pose7 = {
batPX: -9,
batPY: 10.7,
batPZ: -5.1,
batRX: 0.0,
batRY: 4.5,
batRZ: 1.18,
};
var pose8 = {
batPX: -12,
batPY: 11.4,
batPZ: -3.7,
batRX: 0.0,
batRY: 5.5,
batRZ: 1.0,
};
var pose9 = {
batRX: 0.0,
batRY: 5.5,
batRZ: 1.0,
};
var keys = [ {s: 0,pose: pose1},
{s: 0.13, pose: pose2},
{s: 0.25,pose:...