JSFiddle - React, Tailwind, and code Playground
HTML
<canvas></canvas>
JavaScript
var cv = document.querySelector('canvas');
var ctx = cv.getContext('2d');
var imgData = ctx.getImageData(0, 0, 1, 1);
//alert([].join.call(imgData.data, ', '));
imgData.data[0] = 224;
imgData.data[1] = 128;
imgData.data[2] = 64;
imgData.data[3] = 102;
ctx.putImageData(imgData, 0, 0);
var imgData2 = ctx.getImageData(0, 0, 1, 1);
alert([].join.call(imgData2.data, ', '));