three.js dev template - module

CSS

body {
	margin: 0px;
}
canvas {
	display: block;
}

JavaScript

import * as THREE from "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js";
import { OrbitControls } from "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/OrbitControls.js";

let renderer, scene, camera;

init();
animate();

function init() {

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    renderer.setPixelRatio( window.devicePixelRatio );
    document.body.appendChild( renderer.domElement );

    scene = new THREE.Scene();
    
    camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.1, 100 );
    camera.position.set( 4, 4, 4 );

    const controls = new OrbitControls( camera, renderer.domElement );

    const geometry = new THREE.BoxBufferGeometry();
    
    const material = [
			new THREE.MeshBasicMaterial( { color: 0xff0000 } ),
			new THREE.MeshBasicMaterial( { color: 0xffff00 } ),
			new THREE.MeshBasicMaterial( { color: 0xffffff } ),
			new THREE.MeshBasicMaterial( { color: 0xff00ff } ),
			new THREE.MeshBasicMaterial( { color: 0x0000ff } ),
			new THREE.MeshBasicMaterial( { color: 0x00ffff } ),
		];
    

    const mesh = new THREE.InstancedMesh( geometry, material, 2 );
    scene.add( mesh );
		
		let dummy = new THREE.Object3D();
		dummy.position.set( 1, 0, 0 );
		dummy.updateMatrix();
		mesh.setMatrixAt( 0, dummy.matrix );
		
		dummy = new THREE.Object3D();
		dummy.position.set( - 1, 0, 0 );
		dummy.updateMatrix();
		mesh.setMatrixAt( 1, dummy.matrix );
    
}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}