JSFiddle - React, Tailwind, and code Playground

HTML

<script src="http://threejs.org/build/three.min.js"></script>

CSS

canvas { width: 100%; height: 100% }

JavaScript

var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 10000);

var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

var geometry = new THREE.BoxGeometry(700, 700, 700, 10, 10, 10);
var material = new THREE.MeshBasicMaterial({
  color: 0xfffff,
  wireframe: true
});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);

camera.position.z = 1000;

function render() {
  requestAnimationFrame(render);

  cube.rotation.x += 0.01;
  cube.rotation.y += 0.01;

  renderer.render(scene, camera);
};

render();