VexFlow Sandbox
Experiment with VexFlow
HTML
<script src="https://npmcdn.com/vexflow/releases/vexflow-debug.js"></script>
<div id="boo"></div>
JavaScript
VF = Vex.Flow;
// Create an SVG renderer and attach it to the DIV element named "boo".
var div = document.getElementById("boo")
var renderer = new VF.Renderer(div, VF.Renderer.Backends.SVG);
// Configure the rendering context.
renderer.resize(500, 500);
var context = renderer.getContext();
context.setFont("Arial", 10, "").setBackgroundFillStyle("#eed");
// Create a stave of width 400 at position 10, 40 on the canvas.
var stave = new VF.Stave(10, 40, 400);
// Add a clef and time signature.
stave.addClef("treble").addTimeSignature("4/4");
// Connect it to the rendering context and draw!
stave.setContext(context).draw();
// Create the notes
var notes = [
// A quarter-note C.
new VF.StaveNote({ keys: ["c/4"], duration: "q" }),
// A quarter-note D.
new VF.StaveNote({ keys: ["d/4"], duration: "q" }),
// A quarter-note rest. Note that the key (b/4) specifies the vertical
// position of the rest.
new VF.StaveNote({ keys: ["b/4"], duration: "qr" }),
// A C-Major chord.
new VF.StaveNote({ keys: ["c/4", "e/4", "g/4"], duration: "q" })
];
// Create a voice in 4/4 and add above notes
var voice = new VF.Voice({num_beats: 4, beat_value: 4});
voice.addTickables(notes);
// Format and justify the notes to 400 pixels.
var formatter = new VF.Formatter().joinVoices([voice]).format([voice], 400);
// Render voice
voice.draw(context, stave);