Cube from Blender in Phaser

by Ivan Enzhaev

HTML

<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.min.js"></script>

<div id="game_div"> </div>

CSS

#game_div {
    width: 400px;
    margin: auto;
    margin-top: 20px;
}

JavaScript

// Initialize Phaser, and creates a 400x490px game
var game = new Phaser.Game(400, 400, Phaser.AUTO, 'game_div');
var gameState = {};

// Creates a new 'main' state that wil contain the game
gameState.main = function() {};

gameState.main.prototype = {
    // Function called first to load all the assets
    preload: function()
    {
        game.load.image('hello', 'https://s3.amazonaws.com/uploads-1969f46zwpmbh5cm3kr2/hello.png');
    },
    
    create: function()
    {
        // Function called after 'preload' to setup the game
        this.cubeSprite = game.add.sprite(0, 150, 'hello');
    },
    
    update: function()
    {
        // Function called 60 times per second
        //this.cubeSprite.angle += 1;
    }
};

game.state.add('main', gameState.main);
game.state.start('main');