JSFiddle - React, Tailwind, and code Playground

HTML

<html>
    <style>
    #myProgress {
    width: 100%;
    background-color: #ddd;
    visibility : hidden;
    }
    #myBar {
    width: 0%;
    height: 30px;
    background-color: #4CAF50;
    visibility : hidden;
    }
    </style>
    <body onload = "runTimer()"><p id = "demo">Ready for data</p>
	<div  id="chartContainer" style=" opacity : 1; height: 370px; width: 100%;"></div>
    <script>
    var initialized = false;
    var dpsOld1 = [];
    var dpsNew1 = [];
    var dps1 = [];
    var dpsOld2 = [];
    var dpsNew2 = [];
    var dps2 = [];
    var scatterOld1 = [];
    var scatterNew1 = [];
    var scatter1 = [];
    var scatterOld2 = [];
    var scatterNew2 = [];
    var scatter2 = [];
    var storeInterval;
    var chart;
    window.onload = function () 
    {
        chart = new CanvasJS.Chart("chartContainer", 
        {
	        exportEnabled: true,
	        title :{
		        text: "Testing Chart"
	        },
            toolTip:{
          	shared: true,
            enabled:true
		    },
	        axisY: {
                interval:20,
                suffix:" kph",
		        includeZero: true,
	            minimum: -100,
                maximum: 300
	        },
            axisX:{ 
            labelMaxWidth: 160,
			labelWrap: false,  
                interval:1, 
                intervalType: "second", 
                labelAngle: 0,
                valueFormatString: "YYY-MMM-DDDh:mm:ss TT ",
            },

	        data: [{
                xValueFormatString: "DD-MMM-YY h:mm:ss:fff TT ",
                toolTipContent : "<div>TimeStamp: {x}</div><br/><div style=\"color:blue;\">{name}: {y} kph</div> "  ,
                xValueType: "dateTime",
                name : "Wheel Speed",
		        type: "spline",
		        markerSize: 0,
		        dataPoints: dps1 
	        },
	        {
                xValueFormatString: "h:mm:ss ",
                toolTipContent : " <div style=\"color:red;\">{name}: {y} kph</div> "  ,
                name : "Sensor...