JSFiddle - React, Tailwind, and code Playground
HTML
<Div class="place">
<h1 >Jouez au TicTacToe</h1>
<FORM NAME="tic" method="post">
<INPUT TYPE="button" NAME="sqr1" class="tictac" value=" " onClick="if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 1; vari(); check();} else if(document.tic.sqr1.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr1.value = ' O '; sqr1T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr2" class="tictac" value=" " onClick="if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 1; vari(); check();} else if(document.tic.sqr2.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr2.value = ' O '; sqr2T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr3" class="tictac" value=" " onClick="if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 1; vari(); check();} else if(document.tic.sqr3.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr3.value = ' O '; sqr3T = 1; turn = 1; vari(); player1Check()} drawCheck()"><br />
<INPUT TYPE="button" NAME="sqr4" class="tictac" value=" " onClick="if(document.tic.sqr4.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 1; vari(); check();} else if(document.tic.sqr4.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 0;...
CSS
.tictac {
width: 75px;
height: 75px;
border-bottom: medium groove rgb(24, 155, 155);
background-color:beige;
}
.place{
font: 400 30px/1.5 'Pacifico', Helvetica, sans-serif;
text-align: center;
}
JavaScript
var sqr1
var sqr2
var sqr3
var sqr4
var sqr5
var sqr6
var sqr7
var sqr8
var sqr9
var sqr1T = 0
var sqr2T = 0
var sqr3T = 0
var sqr4T = 0
var sqr5T = 0
var sqr6T = 0
var sqr7T = 0
var sqr8T = 0
var sqr9T = 0
var moveCount = 0
var turn = 0
var mode = 1
function vari()
{
sqr1 = document.tic.sqr1.value
sqr2 = document.tic.sqr2.value
sqr3 = document.tic.sqr3.value
sqr4 = document.tic.sqr4.value
sqr5 = document.tic.sqr5.value
sqr6 = document.tic.sqr6.value
sqr7 = document.tic.sqr7.value
sqr8 = document.tic.sqr8.value
sqr9 = document.tic.sqr9.value
}
function check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Gagné")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("Gagné")
reset()
}
else
{
winCheck()
check2()
drawCheck()
}
}
function check2()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("Perdu")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("Perdu")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("Perdu")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Perdu")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 ==...