Word Scrambler

yup

HTML

<div id="scramble-output"></div>

CSS

#scramble-output {
    font-family: Arial;
 	font-size: 30px;
    font-weight: bold;
    color: slategray;
}

JavaScript

//private vars
    var charCount = 0; 	//keep track of which char we're looking for
    var delayTime = 1; //the delay time in ms for scramble speed
    
    var word = "Amanda" //the sentence to scramble
    
    var uiElem = $('#scramble-output');
    
    
    this.resetAll = function() { //in case we want to add reset functionality in future
        charCount = 0;
        itemCount = 0;
    };
    
    scrambleLetters(word, uiElem, true);

    function scrambleLetters(word, uiElem, nextChar) {
    	var thisCount = charCount;
    	var charToFind, randChar, asciiCode, oldStr, newStr;
    
	    if(charCount >= word.length) { //if we've gone through all the letters, then stop scrambling
	        clearTimeout(timerID);
	        charCount = 0;
	        return;

	    } else {

        charToFind = word[charCount];
        asciiCode  = charToFind.charCodeAt(0); //get ascii

        if(asciiCode !== 32) { //is 'space'(ascii 32) 

            randChar = letterRandomizer();
          
            if(nextChar || uiElem.text().length < 1) {

                uiElem.html( function() {
                	
                	return String(this.innerHTML + randChar); 

              	});

            } else {

                oldStr = uiElem.text();
                newStr = oldStr.substring(0, oldStr.length-1);
                uiElem.text(newStr + randChar);
            }

            if(randChar===charToFind) { 
            	charCount++; 
            }     

        } else {
            uiElem.html(uiElem.text()+" ");
            if(uiElem.html().length > 18){
                uiElem.html(uiElem.text() + '<br>');
            }
            charCount++;
        }
    }

    //set a timer that calls the scrambleLetters function recursively

    timerID = setTimeout(function() {
        var nextChar = (thisCount < charCount)? true: false;
        scrambleLetters(word, uiElem, nextChar);
    }, delayTime);

	}

	function letterRandomizer() {  
	    var randChar =...