JSFiddle - React, Tailwind, and code Playground
JavaScript
var canvas = document.createElement('canvas');
var ctx = canvas.getContext("2d");
var canvasBlocker=false;
try{
ctx.getImageData(0,0,0,0);
}catch(err){
try{
console.log(err.name);
}catch(err2){
canvasBlocker=true;
}
}
if(canvasBlocker){
alert("Canvas blocker detected.");
}else{
alert("No canvas blocker detected");
}