three.js dev template - module
CSS
body {
margin: 0px;
}
canvas {
display: block;
}
JavaScript
// Simple three.js example
import * as THREE from "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js";
import { OrbitControls } from "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/OrbitControls.js";
var renderer, scene, camera;
init();
animate();
function init() {
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 3;
var controls = new OrbitControls( camera, renderer.domElement );
var ambientLight = new THREE.AmbientLight( 0xffffff, 0.4 );
scene.add( ambientLight );
var light = new THREE.DirectionalLight( 0xffffff, 0.8 );
light.position.set( 0, 1, 1 );
scene.add( light );
var geometry = new THREE.PlaneBufferGeometry( 1, 1, 32, 32 );
var loader = new THREE.TextureLoader();
loader.load( 'https://i.imgur.com/7ynsJk5.png', ( texture ) => {
texture.type = THREE.UnsignedShortType;
texture.minFilter = THREE.NearestFilter;
texture.magFilter = THREE.NearestFilter;
var material = new THREE.MeshPhongMaterial( {
displacementMap: texture,
wireframe: true
} );
var mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
} );
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}