JSFiddle - React, Tailwind, and code Playground
HTML
<html>
<head>
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.10.2/jquery.min.js"></script>
</head>
<body bgcolor='black'>
<div id="map"></div>
<!--<div id="user"></div>-->
</body>
</html>
CSS
body
{
margin: 0px;
padding: 0px;
}
#map{
position: absolute;
left: 0px;
top: 0px;
width: 5000px;
height: 5000px;
background-image: url("http://www.gamedev.ru/files/images/grass_3.jpg");
}
#user{
position: relative;
width: 200px;
height: 200px;
background-image: url("user.png");
}
JavaScript
function moveUser(e) {
$("#user").stop();
$("#user").animate({
left:e.pageX,
top: e.pageY
}, 5000);
}
// $("#map").mousedown(function(e) {
// var x = e.pageX;
// var y = e.pageY;
// $("#map").mousemove(function(event) {
// $('body, html').scrollTop(event.pageY);
// $('body, html').scrollLeft(event.pageX);
// });
// //alert($('body, html').scrollTop() +" - "+$('body, html').scrollLeft());
// });
var mouseStillDown = false;
$("#map").mousedown(function(event) {
mouseStillDown = true;
doSomething(event);
});
function doSomething(event) {
var x = event.clientX;
var y = event.clientY;
if (!mouseStillDown) { return; } // we could have come back from
// SetInterval and the mouse is no longer down
// do something
if (mouseStillDown) {
$("#map").mousemove(function(e) {
if(e.clientY > y)
{
var posTop = (window.pageYOffset !== undefined) ? window.pageYOffset : (document.documentElement || document.body.parentNode || document.body).scrollTop;
var pluseY = posTop - (e.clientY - y);
$('body, html').scrollTop(pluseY);
y = e.clientY;
}
if(e.clientX > x)
{
var posLeft = (window.pageXOffset !== undefined) ? window.pageXOffset : (document.documentElement || document.body.parentNode || document.body).scrollLeft;
var pluseX = posLeft - (e.clientX - x);
$('body, html').scrollLeft(pluseX);
x = e.clientX;
}
if(e.clientY < y)
{
var posTop = (window.pageYOffset !== undefined) ? window.pageYOffset : (document.documentElement || document.body.parentNode || document.body).scrollTop;
var pluseY = posTop + (y - e.clientY);
$('body, html').scrollTop(pluseY);
y = e.clientY;
}
if(e.clientX < x)
{
var posLeft = (window.pageXOffset !== undefined) ? window.pageXOffset : (document.documentElement || document.body.parentNode ||...