JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://threejs.org/build/three.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
JavaScript
var camera, scene, renderer;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 1000 );
camera.position.z = 50;
scene = new THREE.Scene();
geometry = new THREE.PlaneBufferGeometry( 50, 50 );
var mesh1 = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0xff0000, depthWrite: false } ) );
mesh1.position.z = -0.0001
scene.add( mesh1 );
var mesh2 = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0xffffff } ) );
scene.add( mesh2 );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var controls = new THREE.OrbitControls( camera, renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}