JSFiddle - React, Tailwind, and code Playground

HTML

<script src="https://threejs.org/build/three.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>

CSS

body {
	  margin: 0;
}

JavaScript

var camera, scene, renderer;

init();
animate();

function init() {

    camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 1000 );
    camera.position.z = 50;

    scene = new THREE.Scene();

    geometry = new THREE.PlaneBufferGeometry( 50, 50 );

    var mesh1 = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0xff0000, depthWrite: true } ) );
		mesh1.position.z = -0.0001
    scene.add( mesh1 );
		
    var mesh2 = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0xffffff } ) );
    scene.add( mesh2 );

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );
		
		var controls = new THREE.OrbitControls( camera, renderer.domElement );

}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}