VexFlow Sandbox
Experiment with VexFlow
by ronyeh
HTML
<script src="https://unpkg.com/[email protected]/build/cjs/vexflow-debug.js"></script>
<div id="output"></div>
JavaScript
const {
Renderer,
Stave,
StaveNote,
Accidental,
Formatter,
Dot
} = Vex.Flow;
// Create an SVG renderer and attach it to the DIV element named "boo".
const div = document.getElementById('output');
const renderer = new Renderer(div, Renderer.Backends.SVG);
// Configure the rendering context.
renderer.resize(500, 500);
const context = renderer.getContext();
// Create a stave of width 400 at position 10, 40 on the canvas.
const stave = new Stave(10, 40, 400);
// Add a clef and time signature.
stave.addClef('treble').addTimeSignature('4/4');
// Connect it to the rendering context and draw!
stave.setContext(context).draw();
const notes = [
dotted(new StaveNote({
keys: ['e##/5'],
duration: '8d'
}).addModifier(new Accidental('##'))),
new StaveNote({
keys: ['eb/5'],
duration: '16'
}).addModifier(new Accidental('b')),
dotted(new StaveNote({
keys: ['eb/4', 'd/5'],
duration: 'h'
}), 0 /* add dot to note at index==0 */),
dotted(new StaveNote({
keys: ['c/5', 'eb/5', 'g#/5'],
duration: 'q'
})
.addModifier(new Accidental('b'), 1)
.addModifier(new Accidental('#'), 2)),
];
Formatter.FormatAndDraw(context, stave, notes);
function dotted(staveNote, noteIndex = -1) {
if (noteIndex < 0) {
Dot.buildAndAttach([staveNote], {
all: true
});
} else {
Dot.buildAndAttach([staveNote], {
index: noteIndex
});
}
return staveNote;
}