PolygonTools - Tesselator
Triangulate polygons using https://www.npmjs.com/package/polygon-tools
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.5.1/pixi.min.js"></script>
<script src="https://fpcdn.s3.amazonaws.com/apps/polygon-tools/0.4.0/polygon-tools.min.js"></script>
JavaScript
var stage = new PIXI.Container();
var renderer = PIXI.autoDetectRenderer(500, 500);
document.body.appendChild(renderer.view);
const POLYGON = [
[0, 0],
[300, 0],
[300, 200],
[100, 200],
[100, 300],
[0, 300]
];
const HOLES = [
[
[50, 50],
[150, 50],
[150, 150],
[50, 150]
]
]
function randomColor () {
let r = Math.round(Math.random() * 0xff),
g = Math.round(Math.random() * 0xff),
b = Math.round(Math.random() * 0xff);
return r << 16 | g << 8 | b;
}
let options = {
polygons: [POLYGON],
holes: HOLES,
windingRule: PolygonTools.tesselator.GLU_TESS_WINDING_POSITIVE,
boundaryOnly: false,
vertexSize: 5,
normal: null,
autoWinding: true
};
let result = PolygonTools.tesselator.run(options);
result.forEach(triangles => {
var paths = triangles.map(triangle => {
return triangle.reduce((p, pt) => {
return p.concat(pt.map(p => p));
}, []);
});
var g = new PIXI.Graphics();
paths.forEach(path => {
g.beginFill(randomColor());
g.drawPolygon(path);
});
stage.addChild(g);
});
renderer.render(stage);