JSFiddle - React, Tailwind, and code Playground
HTML
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<title>OpenStreetMap with Google Maps v3 API</title>
<style type="text/css">
html, body, #map {
height: 100%;
margin: 0;
padding: 0;
}
#map {
height: 100%;
margin: 0;
padding: 0;
z-index: 1;
}
body:before {
content: "";
position: fixed;
top: -10px;
left: 0;
width: 100%;
height: 10px;
-webkit-box-shadow: 0px 0px 10px rgba(0,0,0,.8);
-moz-box-shadow: 0px 0px 10px rgba(0,0,0,.8);
box-shadow: 0px 0px 10px rgba(0,0,0,.8);
z-index: 100;
}
.content{
z-index: 100;
background-color: black;
color: white;
padding: 20px;
position: absolute; top: 100px; left: 50%;
width: 900px;
height: auto;
margin: auto;
margin-left: -470px; /* half the value of the width AND padding */
}
</style>
</head>
<body>
<div id="map"></div>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false"></script>
<script type="text/javascript">
var element = document.getElementById("map");
/*
Build list of map types.
You can also use var mapTypeIds = ["roadmap", "satellite", "hybrid", "terrain", "OSM"]
but static lists sucks when google updates the default list of map types.
*/
var mapTypeIds = [];
for(var type in google.maps.MapTypeId) {
mapTypeIds.push(google.maps.MapTypeId[type]);
}
mapTypeIds.push("OSM");
var map = new google.maps.Map(element, {
center: new...