JSFiddle - React, Tailwind, and code Playground

HTML

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Principal : MonoBehaviour {

	GameObject portaCima;
	GameObject portaBaixo;
	GameObject person;
	GameObject portaNormal;
	// Use this for initialization
	void Start () {
		portaNormal = GameObject.Find("glass_panel_1_door_p"); 
		portaCima = GameObject.Find("door_3_top_A");
		portaBaixo = GameObject.Find("door_3_bottom_A");
		person = GameObject.Find("Player (1)");
		person.GetComponent<Animation>().Play();
	}

	public void AtivarPrimeiraPorta(){
		portaNormal.GetComponent<Animation>().Play();
	}

	public void AtivarEfeito(){	
		portaCima.GetComponent<Animation>().Play();
		portaBaixo.GetComponent<Animation>().Play();
	}

}

CSS

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