NerdyJS demo
HTML
<script src="http://underscorejs.org/underscore-min.js"></script>
<script src="http://www.numericjs.com/lib/numeric-1.2.6.min.js"></script>
<script src="http://nerdyjs.appspot.com/js/nerdy.js"></script>
<body>
<div class="toolbar">
Algorithm
<select id="algorithm">
<option value="linreg">Linear Regression</option>
<option value="logreg">Logistic Regression</option>
<option value="neural">Neural Network</option>
<option value="knn">k Nearest Neighbor</option>
<option value="kmeans">k Means Clustering</option>
<option value="nbayes">Naive Bayes</option>
<option value="svm">Support Vector Machine</option>
<option value="qda">Discriminant Analysis</option>
</select>
Group
<select id="group">
<option value="0">Blue</option>
<option value="1">Orange</option>
</select>
</div>
<div id="content">
<canvas id="canvas"></canvas>
</div>
<div class="toolbar">
Dataset:
<select id="dataset">
<option>-- Empty --</option>
<option value="normal">Two normal groups</option>
<option value="island">Island</option>
<option value="curved">Curved</option>
</select>
</div>
</body>
CSS
.toolbar, #content {
width: 400px;
margin: 0;
padding: 0;
text-align: center;
}
body, input, select {
font: bold 11px arial, sans-serif;
}
JavaScript
function render(gfx, data, fn) {
gfx.noStroke();
for (var i = 0; i < 80; i++) {
for (var j = 0; j < 80; j++) {
var value = fn({x: j * 5, y: i * 5});
gfx.fill(255 * value, 100, 255 * (1 - value));
gfx.rect(j * 5, i * 5, 5, 5);
}
}
gfx.stroke(0);
// Render points
data.each(function(obj) {
if (obj.group == 1) {
gfx.fill(255, 100, 50);
} else {
gfx.fill(50, 100, 255);
}
gfx.ellipse(obj.x, obj.y, 5, 5);
});
}
window.onload = (function () {
var groupInput = document.getElementById('group');
var group = groupInput.value;
groupInput.onchange = function () {
group = parseFloat(groupInput.value);
};
var algorithmInput = document.getElementById('algorithm');
var algorithm = algorithmInput.value;
algorithmInput.onchange = function () {
algorithm = algorithmInput.value;
update();
};
var datasetInput = document.getElementById('dataset');
datasetInput.onchange = function () {
var dataset = datasetInput.value;
data.load('x,y,group');
var norm = nerdy.random.normal;
if (dataset == 'normal') {
for (var i = 0; i < 50; i++) {
data.addRow({x: norm() * 40 + 100, y: norm() * 50 + 200, group: 0});
}
for (var i = 0; i < 50; i++) {
data.addRow({x: 400 - (norm() * 40 + 100), y: norm() * 50 + 200, group: 1});
}
} else if (dataset == 'island') {
for (var i = 0; i < 100; i++) {
var angle = Math.random() * Math.PI * 2;
var x = 200 + (Math.cos(angle) * (norm() * 30 + 130));
var y = 200 + (Math.sin(angle) * (norm() * 30 + 130));
data.addRow({x: x, y: y, group: 0});
}
for (var i = 0; i < 25; i++) {
data.addRow({x: norm() * 20 + 200, y: norm() * 20 + 200, group:...