three.js dev template - module
HTML
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three/build/three.module.js",
"three/addons/": "https://unpkg.com/three/examples/jsm/"
}
}
</script>
CSS
body {
margin: 0px;
}
JavaScript
// Simple three.js example
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
let mesh, renderer, scene, camera, controls;
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.set( 20, 20, 20 );
// controls
controls = new OrbitControls( camera, renderer.domElement );
// ambient
scene.add( new THREE.AmbientLight( 0x222222 ) );
// light
const light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 20,20, 0 );
scene.add( light );
// axes
scene.add( new THREE.AxesHelper( 20 ) );
// geometry
const geometry = new THREE.SphereGeometry( 5, 12, 8 );
// material
const material = new THREE.MeshPhongMaterial( {
color: 0x00ffff,
flatShading: true,
transparent: true,
opacity: 0.7,
} );
//box
var boxGeometry = new THREE.BoxGeometry(10, 10, 10);
var boxMaterial = new THREE.MeshLambertMaterial({ color: 0xff0000 });
var box = new THREE.Mesh(boxGeometry, boxMaterial);
box.position.set(0,5,0);
scene.add(box)
var floorGeometry = new THREE.BoxGeometry(20, 0.1, 20);
var floorMaterial = new THREE.MeshBasicMaterial({ color: 0xffffff });
var floorMesh = new THREE.Mesh(floorGeometry, floorMaterial);
var colinbox = 0x00fc2a;
colinbox = 0xe60800;
var InGeometry = new THREE.BoxGeometry( 19, 0.2, 19);
var InEdges = new THREE.EdgesGeometry(InGeometry);
var lineInBox = new THREE.LineSegments(InEdges, new THREE.LineBasicMaterial({...