three.js dev template - module

CSS

body {
	margin: 0px;
}
canvas {
	display: block;
}

JavaScript

// Simple three.js example

import * as THREE from "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js";
import { OrbitControls } from "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/OrbitControls.js";

var renderer, scene, camera;

init();
animate();

function init() {

		var canvas = document.createElement( 'canvas' );
		var context = canvas.getContext( 'webgl2', { alpha: false, antialias: true } );

		renderer = new THREE.WebGLRenderer( { canvas: canvas, context: context } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    renderer.setPixelRatio( window.devicePixelRatio );
    document.body.appendChild( renderer.domElement );

    scene = new THREE.Scene();
    
    camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.01, 10 );
    camera.position.z = 3;
		
		var controls = new OrbitControls( camera, renderer.domElement );

		var ambientLight = new THREE.AmbientLight( 0xffffff, 0.4 );
    scene.add( ambientLight );
    
    var light = new THREE.DirectionalLight( 0xffffff, 0.8 );
    light.position.set( 0, 1, 1 );
    scene.add( light );
    
    var geometry = new THREE.PlaneBufferGeometry( 1, 1, 32, 32 );
    
		var loader = new THREE.TextureLoader();
		loader.load( 'https://i.imgur.com/7ynsJk5.png', ( texture ) => {
		
			texture.type = THREE.UnsignedShortType;
			texture.format = THREE.RGBAIntegerFormat;
			texture.internalFormat = 'RGBA16UI';
			texture.minFilter = THREE.NearestFilter;
			texture.magFilter = THREE.NearestFilter;
		
			var material = new THREE.MeshPhongMaterial( {
					displacementMap: texture,
					wireframe: true
			} );

			var mesh = new THREE.Mesh( geometry, material );
			scene.add( mesh );
		
		} );
    
}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}