JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://rawgit.com/mrdoob/three.js/dev/build/three.js"></script>
<script src="https://rawgit.com/mrdoob/three.js/dev/examples/js/controls/OrbitControls.js"></script>
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 ); var controls = new THREE.OrbitControls(camera);
var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var material = new THREE.MeshStandardMaterial( { color: 0x069696 } );
var geometry = new THREE.DodecahedronBufferGeometry(2,0);
var mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
var wireframe = new THREE.WireframeGeometry( geometry );
var line = new THREE.LineSegments( wireframe );
scene.add( line );
var aLight = new THREE.AmbientLight(0x404040, 5);
scene.add(aLight);
camera.position.z = 5;
camera.position.x = 1;
camera.position.y = 1;
var render = function () {
requestAnimationFrame( render );
controls.update();
renderer.render(scene, camera);
};
render();