JSFiddle - React, Tailwind, and code Playground

HTML

<script src="https://rawgit.com/mrdoob/three.js/dev/build/three.js"></script>
<script src="https://rawgit.com/mrdoob/three.js/dev/examples/js/controls/OrbitControls.js"></script>

JavaScript

var scene = new THREE.Scene();
			var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );		    var controls = new THREE.OrbitControls(camera);
			var renderer = new THREE.WebGLRenderer();
			renderer.setSize( window.innerWidth, window.innerHeight );
			document.body.appendChild( renderer.domElement );

			var material = new THREE.MeshStandardMaterial( { color: 0x069696 } );
      var geometry = new THREE.DodecahedronBufferGeometry(2,0);
      var mesh = new THREE.Mesh(geometry, material);
      scene.add(mesh);
      
      var wireframe = new THREE.WireframeGeometry( geometry );

      var line = new THREE.LineSegments( wireframe );
      scene.add( line );
 
      var aLight = new THREE.AmbientLight(0x404040, 5);
      scene.add(aLight);

			camera.position.z = 5;
      camera.position.x = 1;
      camera.position.y = 1;

			var render = function () {
				requestAnimationFrame( render );
        controls.update();
				renderer.render(scene, camera);
			};

			render();