JSFiddle - React, Tailwind, and code Playground
HTML
<script src="//cdn.rawgit.com/mrdoob/three.js/master/build/three.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/master/examples/js/libs/dat.gui.min.js"></script>
<script src="test.js"></script>
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );
var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
///
var params = {
influence1: 0.0,
};
var gui = new dat.GUI();
var folder = gui.addFolder( 'Morph Targets' );
folder.add( params, 'influence1', 0, 1 ).step( 0.01 ).name('mouth_open').listen().onChange( function( value ) { mesh.morphTargetInfluences[ 0 ] = value;});
folder.open();
function update() {
requestAnimationFrame(update);
//var value = 0.5;
//var value = wert;
console.log( exampleCode.getValue() );
params.influence1 = value;
};
update();
///
var animate = function () {
requestAnimationFrame( animate );
renderer.render(scene, camera);
};
animate();