JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://cdn.jsdelivr.net/npm/three@0.117/build/three.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.117/examples/js/controls/OrbitControls.js"></script>
CSS
body {
margin: 0;
}
canvas {
display: block;
}
JavaScript
let camera, scene, renderer;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 5;
scene = new THREE.Scene();
const geometry = new THREE.CylinderBufferGeometry();
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
scene.add( new THREE.AxesHelper( 2 ) );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const controls = new THREE.OrbitControls( camera, renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}