JSFiddle - React, Tailwind, and code Playground

HTML

<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r71/three.min.js"></script>

JavaScript

var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );

var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth / 1, window.innerHeight / 1 );
document.body.appendChild( renderer.domElement );
renderer.domElement.style.width = renderer.domElement.width * 10 + 'px';
renderer.domElement.style.height = renderer.domElement.height * 10 + 'px';

var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );

camera.position.z = 5;

var render = function () {
    requestAnimationFrame( render );
    
    cube.rotation.x += 0.1;
    cube.rotation.y += 0.1;
    
    renderer.render(scene, camera);
};

render();